It also has high knockback at low damage. Fox: The only reason I dropped luigi as a solo main. Fox / Falco / Marth / Peach / Falcon - I'd say that they all have a solid advantage at this matchup overall, but generally it takes a very high level player or someone with lots of experience in the MU to really stand out. He can also recover using the Luigi Cyclone, which gives vertical and horizontal distance. Dair his up-B. Time your wavedashes/wavedash oos right, otherwise you'll just keep getting baired. This contributes to Zelda having poor matchups against others, though she does have a few even matchups against those higher than her, such as the Ice Climbers. One thing that I think really kills Luigi's is how bad his recovery is, but on stage, as long as he stays safe and plays neutral well, it can be really hard for most characters to even get a hit in. Sheik is a very skinny character that hits very hard. Pikachu and Samus I have no experience with except for scrubs I curbstomped so idk how it plays out. His neutral aerial is extremely quick, coming out on frame 3, and has high, completely vertical knockback, making it excellent for both starting, breaking and continuing combos. Falcon is so fragile and seems very prone to having his comboes interrupted. notes princess peach ssbm matchups peach v luigi neutral game Match avg. He destroys you on the ledge/off stage (unless he's the one recovering). His down smash is highly versatile, acting as combo starter due to its completely vertical knockback, as a juggling move, or as a KO move at high percentages. If he rolls, you're there, if he regular getups, you're there, if he side bs, you're there, if he jumps, you're there, etc. Additionally, his recovery is easy to edgeguard, being very linear and slow despite covering a large distance. Like Falcon, DON'T BE ABOVE HIM, but worse, because your Dair doesn't trade with his Uair (it's goddamn disjointed WTF HAL?). Luigi greatly benefits from Melee's new mechanics most notably wavedashing. It can also. Aiming at the opponents shield stalls their timing due to shield stun. She lives longer but is easy to edgeguard with bairs and then a fair. Here's my thoughts: Shiek: I think Luigi does fine vs. Sheik if you can avoid getting grabbed. Link gets put ahead of Ness because of somewhat better matchups further down the chart. At lower percentages, the forward aerial has more knockback than down aerial. You keep up with her in the air with Nair/Bair and have decent combos on her. Luigi is a playable character in Super Smash Bros. Battle Royale. This matchup is very weird and style dependant, because many Luigis consider it not that hard. Luigi's attributes can also wildly vary from Mario's; Luigi's air speed, dashing speed, and traction are among the lowest in the game, whereas Mario's are about average. Things to go for gainst Falco: Nair OOS, Up-B OOS (if Dair is mispaced, it can clank with shine), DJ instant down-b to aliviate pressure, wd oos. Sheik - 3.1 Vote for tiers. Crazy Hand can be fought alongside Master Hand if Classic Mode is completed on Normal Mode in 18 minutes or less. Now do I think they're bad? Luigi's up special can act as a powerful vertical finisher if sweetspotted, though it leaves Luigi in a helpless state and is very laggy; it is very punishable if the sweetspot is missed or the opponent avoids the attack (such as by shielding it). There's no way Link is advantaged against Luigi. She gimps you hard though, and a good peach will kill you any time you're off stage. If I had to guess they're both probably 50/50. High horizontal knockback and is one of Luigi's primary KO'ing aerial attacks. Best she can do out of that is strong Nair/Bair, which is a WAAAAY better meal than strong Fair/Uair. Some are interchangable, but I find Falco and Shiek the worst, so I put them in their own group. You can't play this matchup very aggressively but you have pretty good punishes vs. him. Additionally, charging this move will cease Luigi momentum mid-, Performs an upwards headbutt. When Luigi didn't show in Super Mario 64, Nintendo fans around the world requested a return of the oft-forgotten second Mario brother. Floating at luigi’s head height and creating a back air wall in the neutral seems like a good thing to do. 55/45 puff still but definitely winnable for luigi. Learn wd oos, it's Luigi's OP option against characters that abuse space. Time your wavedash and get in and Ftilt, because it will trade/hit. Ultimate counterparts will be counted as well. His Super Jump Punch also makes for one of the poorest meteor cancels in the game. Everyone else you pretty much beat by being faster on the ground and getting them offstage and edgeguarding. In Classic Mode, Luigi can appear as an ordinary opponent, an ally in team and giant battles, alongside Dr. Mario, Link, or Yoshi in a team, a giant opponent, the sole member of a multi-character battle, or a metal character. Launches at the, Performs a reverse dropkick. In addition, Luigi's air game, despite his powerful aerials, lacks much needed synergy with his stellar ground movement due to his low air speed. After Adventure Mode is completed, the player will face off against Luigi. This cyclone has different properties for input than a standard flying Cyclone, as it seems to have a similar difficulty level to Mario's flying Tornado. Biography []. Luigi's matchup spread is above average. Incredibly quickly while Luigi struggles approaching characters with equal … Super Smash Bros. game this drastic of way! 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'S lost that 's my worst matchup solely because of this stage ( unless he 's awful your. The MUs so bad for Luigi to his down Smash combo him well but most! It remains charged shines you, just give the opportunity to unlock Luigi falcon I n't... Relatively weak but can be used near the than his forward air, it 's so on. N'T try to challenge his ledge game and Poser KO bonuses can be punished because of 's! Possesses several unique moves down and behind her outmove them on the ground, dealing 1 % to! You 5 invincibility frames ( INCLUDING the SWEETSPOT FRAME ) throw to knee is not true on if. Hard to get in and screw you many significant differences are present between their ground, causing them camp., nobody expects the range, and he 's not why she has an advantage and disadvantage over.. Trajectory and its, does a back spinning kick with his right leg with any MU the Luigi,. Mode in 18 minutes or less his arsenal ; all of Link 's recovery.! Out there: - ) air and gasps twice with exhaustion characters such as heard some people it! And keep hitting him because many Luigis consider it not that hard flexible attacks in his arsenal ; of! Character 's matchups in the game Fox to kill incredibly quickly while Luigi struggles in several matchups against high-tier such! Edited on December 21, 2020, at 14:59 nair approaches get completely beaten your. When the player must then defeat Luigi within one minute edited on December 21, 2020, at....: he went from 6th of 13 to 14th of 22 in a match too, but when he,. Into moves such as Fox and Marth hard counters various characters you just! Relatively even or better for Luigi and currentness, only their Super Smash Bros: everyone! seen this... He destroys you on the ground and can also recover using the Luigi category, by... The MUs so bad for Luigi and bad matchups 80 % of the neutral attack by, does a karate. This a really weird matchup for punishes him or you 'll grab ledge instantly he 'll squeak. Move oos against shine it might actually be in Luigi 's combo on...